Author Index

A B C D F H I J K L M N O P R S T V W Y Z

Author Start page Paper Title (PDF Link)
A top A B C D F H I J K L M N O P R S T V W Y Z
Acosta Mesa, Héctor Gabriel 31 Classification of cognitive states of attention and relaxation using supervised learning algorithms
Andres, Lisa 23 IgnitePlay: Encouraging and Sustaining Healthy living through Social Games
Arafa, Yasmine 48 Cost-effective Virtual World Development for Serious Games
Ardelean, Viktor 89 IQube: a cube for learning
B top A B C D F H I J K L M N O P R S T V W Y Z
Barbatei, Remus 89 IQube: a cube for learning
Bassilious, Ereny 124 Power Defense: A Video Game for Improving Diabetes Numeracy
Bigioi, Petronel 115 Face and Gaze Tracking as Input Methods for Gaming Design
Black, Don 126 Observations on Designing a Computer Science Curriculum Focusing on Game Programming Using Testimonials from Industry Leaders
Boldyreff, Cornelia 48 Cost-effective Virtual World Development for Serious Games
C top A B C D F H I J K L M N O P R S T V W Y Z
Chen, Yu-Ju 37 The Relation between Students' Anxiety and Interest in Playing an Online Game
Cheok, Adrian 59 Foodie: Play with your food-Extend social cooking game with novel edible interface
Chu, Narisa 121 Dancing Game by Digital Textile Sensor, Accelerometer and Gyroscope
134 A Breathing Game with Capacitive Textile Sensors
Chung, Paul 44 Mimicking Player Strategies in Fighting Games
Collins, Karen 5 Musical Mood-Based Mobile Gaming
Corcoran, Peter 115 Face and Gaze Tracking as Input Methods for Gaming Design
Cowan, Brent 52 A Simplified Level Editor
130 SCETF: Serious Game Surgical Cognitive Education and Training Framework
Cristancho, Sayra 130 SCETF: Serious Game Surgical Cognitive Education and Training Framework
D top A B C D F H I J K L M N O P R S T V W Y Z
Dastbaz, Mohammad 48 Cost-effective Virtual World Development for Serious Games
Dawson, Christian 44 Mimicking Player Strategies in Fighting Games
de Freitas, Sara 31 Classification of cognitive states of attention and relaxation using supervised learning algorithms
DeChamplain, Aaron 124 Power Defense: A Video Game for Improving Diabetes Numeracy
Dechow, Douglas   Making the Mangle: Users, Artifacts, & Agency
Dubrowski, Adam 124 Power Defense: A Video Game for Improving Diabetes Numeracy
130 SCETF: Serious Game Surgical Cognitive Education and Training Framework
F top A B C D F H I J K L M N O P R S T V W Y Z
Fang, Wai-Chi 62 An Innovative Interface Design with Smart Phone for Interactive Computer Game Applications
66 Real-time FPGA Based 3D Camera Resectioning
Funk, Natalie 23 IgnitePlay: Encouraging and Sustaining Healthy living through Social Games
H top A B C D F H I J K L M N O P R S T V W Y Z
Halcom, Cliff 68 Integrating Radiation Transport Models in a 3D Video Game to Train Nuclear Detection Techniques
Hall, Robert 1 The iTron Family of Geocast Games (Extended Abstract)
Ho, Daniel 66 Real-time FPGA Based 3D Camera Resectioning
Hodge, Alexander 5 Musical Mood-Based Mobile Gaming
Hong, Jon-Chao 29 Applying the Technology Acceptance Model to Investigate the Factors Comparing the Intention between EIVG and MCG Systems
37 The Relation between Students' Anxiety and Interest in Playing an Online Game
Honkanen, Jari 17 Immersive Mobile Gaming with Scanned Laser Pico Projection Systems
Hsu, Hung-Wei 12 Fractal Territory Board Game
Hsu, Tsui-Fang 37 The Relation between Students' Anxiety and Interest in Playing an Online Game
Hu, Jwu-Sheng 121 Dancing Game by Digital Textile Sensor, Accelerometer and Gyroscope
Huang, Wei Chin 62 An Innovative Interface Design with Smart Phone for Interactive Computer Game Applications
Hwang, Ming-Yueh 37 The Relation between Students' Anxiety and Interest in Playing an Online Game
I top A B C D F H I J K L M N O P R S T V W Y Z
Itou, Junko 109 Remote Kenken: A Networked Real Hopping Game Based on Hopscotch
J top A B C D F H I J K L M N O P R S T V W Y Z
Jahangiri, Nasim 23 IgnitePlay: Encouraging and Sustaining Healthy living through Social Games
K top A B C D F H I J K L M N O P R S T V W Y Z
Kao, Wen-Chung   Real-time imaging and recognition techniques for game applications
Kapralos, Bill P1.1 52 A Simplified Level Editor
S7.1 124 Power Defense: A Video Game for Improving Diabetes Numeracy
S7.3 130 SCETF: Serious Game Surgical Cognitive Education and Training Framework
Kim, Mijin P1.2 55 Motivation-Behavior Relations ; An empirical analysis for playing experience on social network games
L top A B C D F H I J K L M N O P R S T V W Y Z
Lam, Kelvin 5 Musical Mood-Based Mobile Gaming
Lashmet, David 17 Immersive Mobile Gaming with Scanned Laser Pico Projection Systems
Lavender, Terry 23 IgnitePlay: Encouraging and Sustaining Healthy living through Social Games
Liu, Chengzhi 101 Enabling Collaborative Learning with an Educational MMORPG
Liu, Hao 48 Cost-effective Virtual World Development for Serious Games
Lu, Tennyson 62 An Innovative Interface Design with Smart Phone for Interactive Computer Game Applications
M top A B C D F H I J K L M N O P R S T V W Y Z
Mahadevan, Sathia Narayanan 20 Achieving Connected Home Architectural Simplicity
Mahmud, Farid 124 Power Defense: A Video Game for Improving Diabetes Numeracy
Marcu, Marius 89 IQube: a cube for learning
McCabe, Ian 124 Power Defense: A Video Game for Improving Diabetes Numeracy
Moussa, Fuad 130 SCETF: Serious Game Surgical Cognitive Education and Training Framework
Munemori, Jun 109 Remote Kenken: A Networked Real Hopping Game Based on Hopscotch
N top A B C D F H I J K L M N O P R S T V W Y Z
Nanu, Florin 115 Face and Gaze Tracking as Input Methods for Gaming Design
Nguyen, Kien 8 Applying Monte-Carlo Tree Search to Collaboratively Controlling of a Ghost Team in Ms Pac-Man
Nik Ismail, Nik Isrozaidi 113 Motion Selection and Motion Parameter Control Using Data Gloves
O top A B C D F H I J K L M N O P R S T V W Y Z
Olivares, David 68 Integrating Radiation Transport Models in a 3D Video Game to Train Nuclear Detection Techniques
71 Realistic and Adaptive Interactive Learning System (RAILS) exploiting 3D Video Games
Oshita, Masaki 113 Motion Selection and Motion Parameter Control Using Data Gloves
P top A B C D F H I J K L M N O P R S T V W Y Z
Parsons, Thomas 93 Neuroscience and Simulation Interface for Adaptive Assessment in Serious Games
Peng, Wei 104 Player Guiding in an Active Video Game
Petrescu, Stefan 115 Face and Gaze Tracking as Input Methods for Gaming Design
Pfeiffer, Karin 104 Player Guiding in an Active Video Game
R top A B C D F H I J K L M N O P R S T V W Y Z
Rebolledo-Mendez, Genaro 31 Classification of cognitive states of attention and relaxation using supervised learning algorithms
Reinebold, James 93 Neuroscience and Simulation Interface for Adaptive Assessment in Serious Games
Rolando, John 68 Integrating Radiation Transport Models in a 3D Video Game to Train Nuclear Detection Techniques
S4.2 71 Realistic and Adaptive Interactive Learning System (RAILS) exploiting 3D Video Games
Roman Martinez, Xavier 59 Foodie: Play with your food-Extend social cooking game with novel edible interface
S top A B C D F H I J K L M N O P R S T V W Y Z
Sabri, Hamed 130 SCETF: Serious Game Surgical Cognitive Education and Training Framework
Saini, Simardeep 44 Mimicking Player Strategies in Fighting Games
Seif El-Nasr, Magy 23 IgnitePlay: Encouraging and Sustaining Healthy living through Social Games
Shaham, Ronen 68 Integrating Radiation Transport Models in a 3D Video Game to Train Nuclear Detection Techniques
Siao, S. F. 12 Fractal Territory Board Game
Smallwood, Graham 126 Observations on Designing a Computer Science Curriculum Focusing on Game Programming Using Testimonials from Industry Leaders
Smith, Ross 40 The Future of Work is Play
Sobczak, Patricia   Making the Mangle: Users, Artifacts, & Agency
Sosa Jimenez, Candy Obdulia 31 Classification of cognitive states of attention and relaxation using supervised learning algorithms
Stancovici, Andrei 89 IQube: a cube for learning
Stephan, Matthew 124 Power Defense: A Video Game for Improving Diabetes Numeracy
Sun, Mengting 23 IgnitePlay: Encouraging and Sustaining Healthy living through Social Games
Szanto, Ovidiu 89 IQube: a cube for learning
T top A B C D F H I J K L M N O P R S T V W Y Z
Tache, Remi 59 Foodie: Play with your food-Extend social cooking game with novel edible interface
Tai, Kai-Hsin 29 Applying the Technology Acceptance Model to Investigate the Factors Comparing the Intention between EIVG and MCG Systems
Tai, Wen-Kai 12 Fractal Territory Board Game
Taillon, Peter 5 Musical Mood-Based Mobile Gaming
Thawonmas, Ruck 8 Applying Monte-Carlo Tree Search to Collaboratively Controlling of a Ghost Team in Ms Pac-Man
V top A B C D F H I J K L M N O P R S T V W Y Z
Viswanathan, P. Selvan 17 Immersive Mobile Gaming with Scanned Laser Pico Projection Systems
W top A B C D F H I J K L M N O P R S T V W Y Z
Wang, Alf Inge 26 Survey on How Norwegian Teenagers Play Video Games
35 Experiment on Social Multiplayer Multimodal Games
97 Game Development Frameworks for SE Education
117 A Pervasive Game to Know Your City Better
Wei, Jun 59 Foodie: Play with your food-Extend social cooking game with novel edible interface
Wijekumar, Vythilingam 68 Integrating Radiation Transport Models in a 3D Video Game to Train Nuclear Detection Techniques
Winn, Brian 104 Player Guiding in an Active Video Game
Winso, James 68 Integrating Radiation Transport Models in a 3D Video Game to Train Nuclear Detection Techniques
71 Realistic and Adaptive Interactive Learning System (RAILS) exploiting 3D Video Games
Wu, Bian 97 Game Development Frameworks for SE Education
117 A Pervasive Game to Know Your City Better
Wu, Chih-Chung 121 Dancing Game by Digital Textile Sensor, Accelerometer and Gyroscope
134 A Breathing Game with Capacitive Textile Sensors
Y top A B C D F H I J K L M N O P R S T V W Y Z
Yamashita, Hirotaka 109 Remote Kenken: A Networked Real Hopping Game Based on Hopscotch
Yang, Chang-Ming 121 Dancing Game by Digital Textile Sensor, Accelerometer and Gyroscope
134 A Breathing Game with Capacitive Textile Sensors
Yang, Ho 121 Dancing Game by Digital Textile Sensor, Accelerometer and Gyroscope
134 A Breathing Game with Capacitive Textile Sensors
Yip, Andrew 12 Fractal Territory Board Game
Yu, Henry 68 Integrating Radiation Transport Models in a 3D Video Game to Train Nuclear Detection Techniques
Z top A B C D F H I J K L M N O P R S T V W Y Z
Zhu, Qing 59 Foodie: Play with your food-Extend social cooking game with novel edible interface